# ElevenLabs ships ElevenAgents Unity SDK v0.1.0 for voiced NPCs

Canonical: https://theagenticweekly.com/news/elevenlabs-unity-sdk · Evidence: Reported · First seen: 2026-11-06 15:36 UTC · Source published: 2026-11-05 20:44 UTC · Brief published: 2026-11-07 07:16 UTC · Updated: 2026-11-07 07:16 UTC · Author: Agentic Weekly

> ElevenLabs launched the ElevenAgents Unity SDK pinned at github.com/elevenlabs/unity.git#v0.1.0. The post says it "runs the session through the Conversation API," works in "the Editor, desktop builds, and WebGL," with "iOS, Android, and XR are in beta," and the getting-started walkthrough "takes about 10 minutes."

## What changed

- SDK release: the ElevenAgents Unity SDK connects a Unity scene to an ElevenLabs voice agent via microphone input, AudioSource playback and the Conversation API; install from git URL pinned to #v0.1.0.
- Platforms: the same code runs in the Editor, desktop builds and WebGL; iOS, Android and XR are in beta (WebSocket; WebGL may use WebSocket or WebRTC).
- Gameplay hooks: dynamic variables and Overrides customize one agent across characters; SendContextualUpdate pushes mid-conversation game events; client tools let the agent call game code.
- Getting started: create an agent in the dashboard, import the GettingStarted sample, paste the agent ID and press Play; the walkthrough takes about 10 minutes. Ship builds should use signed URLs, not embedded API keys.

## In the source's words

> "The same code runs in the Editor, desktop builds, and WebGL, and iOS, Android, and XR are in beta."
> (ElevenLabs blog: Unity SDK release, https://elevenlabs.io/blog/unity-sdk-release)

> "https://github.com/elevenlabs/unity.git#v0.1.0"
> (ElevenLabs blog (Get started), https://elevenlabs.io/blog/unity-sdk-release)

> "The getting started walkthrough takes about 10 minutes and ends with a cube that greets you when you walk up."
> (ElevenLabs blog: Unity SDK release, https://elevenlabs.io/blog/unity-sdk-release)

## What we have not verified

- We did not install the Unity package or run the GettingStarted sample.
- iOS/Android/XR beta quality and WebGL WebRTC audio limits were not measured.
- Signed-URL production auth flow was not exercised.

## Timeline

- Source published: 2026-11-05 20:44 UTC
- First seen by our watcher: 2026-11-06 15:36 UTC (via ElevenLabs blog)
- Brief published: 2026-11-07 07:16 UTC

## Sources

- [ElevenLabs blog: Give your Unity NPCs a voice with ElevenAgents](https://elevenlabs.io/blog/unity-sdk-release) (primary source) (fetched 2026-11-07)

## Related

- [ElevenLabs: verdict and setup guide](https://theagenticweekly.com/tools/elevenlabs)
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## How to cite

Agentic Weekly, "ElevenLabs ships ElevenAgents Unity SDK v0.1.0 for voiced NPCs", published 2026-11-07 07:16 UTC, https://theagenticweekly.com/news/elevenlabs-unity-sdk
